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    Class InspectableAttribute

    Inheritance
    object
    Attribute
    InspectableAttribute
    Implements
    _Attribute
    Inherited Members
    Attribute.Equals(object)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, bool)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, bool)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, bool)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, bool)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, bool)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, bool)
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, bool)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, bool)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
    Attribute.GetHashCode()
    Attribute.IsDefaultAttribute()
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, bool)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, bool)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, bool)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, bool)
    Attribute.Match(object)
    Attribute.TypeId
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.ShaderGraph.Drawing
    Assembly: Unity.ShaderGraph.Editor.dll
    Syntax
    [AttributeUsage(AttributeTargets.Property)]
    public class InspectableAttribute : Attribute, _Attribute

    Constructors

    InspectableAttribute(string, object, string)

    Declaration
    public InspectableAttribute(string labelName, object defaultValue, string customStyleName = "")
    Parameters
    Type Name Description
    string labelName
    object defaultValue
    string customStyleName

    Properties

    customStyleName

    Declaration
    public string customStyleName { get; }
    Property Value
    Type Description
    string

    defaultValue

    Declaration
    public object defaultValue { get; }
    Property Value
    Type Description
    object

    labelName

    Declaration
    public string labelName { get; }
    Property Value
    Type Description
    string

    Implements

    _Attribute
    In This Article
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