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    Posterize Node

    Description

    Posterization or posterisation of an image entails conversion of a continuous gradation of tone to several regions of fewer tones, with abrupt changes from one tone to another.

    https://en.wikipedia.org/wiki/Posterization

    This node returns the posterized (also known as quantized) value of the input In into an amount of values specified by input Steps.

    Ports

    Name Direction Type Description
    In Input Dynamic Vector Input value
    Steps Input Dynamic Vector Input value
    Out Output Dynamic Vector Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Posterize_float4(float4 In, float4 Steps, out float4 Out)
    {
        Out = floor(In / (1 / Steps)) * (1 / Steps);
    }
    
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    Generated by DocFX on 18 October 2023