Class PropertyDrawerUtils
Namespace: UnityEditor.ShaderGraph.Drawing.Inspector
Syntax
public static class PropertyDrawerUtils : object
Methods
CreateLabel(String, Int32, FontStyle)
Declaration
public static Label CreateLabel(string text, int indentLevel = 0, FontStyle fontStyle = null)
Parameters
Type | Name | Description |
---|---|---|
String | text | |
Int32 | indentLevel | |
FontStyle | fontStyle |
Returns
Type | Description |
---|---|
Label |