Enum HLSLType
Namespace: UnityEditor.ShaderGraph.Internal
Syntax
public enum HLSLType : int
Fields
Name | Description | Value |
---|---|---|
_CUSTOM | ||
_float | 0 | |
_float2 | 1 | |
_float3 | 2 | |
_float4 | 3 | |
_matrix4x4 | 4 | |
_SamplerState | ||
_Texture2D | ||
_Texture2DArray | ||
_Texture3D | ||
_TextureCube | ||
FirstObjectType | 5 |