Class ShaderGraphVfxAsset
Inheritance
ShaderGraphVfxAsset
Syntax
public sealed class ShaderGraphVfxAsset : ScriptableObject, ISerializationCallbackReceiver
Fields
alphaClipping
Declaration
public bool alphaClipping
Field Value
AlphaSlotId
Declaration
public const int AlphaSlotId = null
Field Value
AlphaThresholdSlotId
Declaration
public const int AlphaThresholdSlotId = null
Field Value
BaseColorSlotId
Declaration
public const int BaseColorSlotId = null
Field Value
ColorSlotId
Declaration
public const int ColorSlotId = null
Field Value
EmissiveSlotId
Declaration
public const int EmissiveSlotId = null
Field Value
lit
Declaration
Field Value
Declaration
public const int MetallicSlotId = null
Field Value
NormalSlotId
Declaration
public const int NormalSlotId = null
Field Value
SmoothnessSlotId
Declaration
public const int SmoothnessSlotId = null
Field Value
Properties
evaluationFunctionName
Declaration
public string evaluationFunctionName { get; }
Property Value
Declaration
public string inputStructName { get; }
Property Value
outputStructName
Declaration
public string outputStructName { get; }
Property Value
properties
Declaration
public List<AbstractShaderProperty> properties { get; }
Property Value
textureInfos
Declaration
public IEnumerable<TextureInfo> textureInfos { get; }
Property Value
Methods
Declaration
public GraphCode GetCode(OutputMetadata[] outputs)
Parameters
Returns
GetOutput(Int32)
Declaration
public OutputMetadata GetOutput(int id)
Parameters
Type |
Name |
Description |
Int32 |
id |
|
Returns
HasOutput(Int32)
Declaration
public bool HasOutput(int id)
Parameters
Type |
Name |
Description |
Int32 |
id |
|
Returns