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    Class IdentifierField

    Inheritance
    Object
    IdentifierField
    Namespace: UnityEditor.ShaderGraph.Drawing
    Syntax
    public class IdentifierField : UIElements.TextValueField<string>

    Constructors

    IdentifierField()

    Declaration
    public IdentifierField()

    IdentifierField(String)

    Declaration
    public IdentifierField(string label)
    Parameters
    Type Name Description
    String label

    Fields

    inputUssClassName

    Declaration
    public static readonly string inputUssClassName
    Field Value
    Type Description
    String

    labelUssClassName

    Declaration
    public static readonly string labelUssClassName
    Field Value
    Type Description
    String

    ussClassName

    Declaration
    public static readonly string ussClassName
    Field Value
    Type Description
    String

    Methods

    ApplyInputDeviceDelta(Vector3, UIElements.DeltaSpeed, String)

    Declaration
    public override void ApplyInputDeviceDelta(Vector3 delta, UIElements.DeltaSpeed speed, string startValue)
    Parameters
    Type Name Description
    Vector3 delta
    UIElements.DeltaSpeed speed
    String startValue

    StringToValue(String)

    Declaration
    protected override string StringToValue(string str)
    Parameters
    Type Name Description
    String str
    Returns
    Type Description
    String

    ValueToString(String)

    Declaration
    protected override string ValueToString(string v)
    Parameters
    Type Name Description
    String v
    Returns
    Type Description
    String
    In This Article
    • Constructors
      • IdentifierField()
      • IdentifierField(String)
    • Fields
      • inputUssClassName
      • labelUssClassName
      • ussClassName
    • Methods
      • ApplyInputDeviceDelta(Vector3, UIElements.DeltaSpeed, String)
      • StringToValue(String)
      • ValueToString(String)
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