Enum HLSLType
Namespace: UnityEditor.ShaderGraph.Internal
Syntax
public enum HLSLType : int
Fields
| Name | Description | Value |
|---|---|---|
| _CUSTOM | ||
| _float | 0 | |
| _float2 | 1 | |
| _float3 | 2 | |
| _float4 | 3 | |
| _matrix4x4 | 4 | |
| _SamplerState | ||
| _Texture2D | ||
| _Texture2DArray | ||
| _Texture3D | ||
| _TextureCube | ||
| FirstObjectType | 5 |