docs.unity3d.com
    Show / Hide Table of Contents

    About Shader Graph

    Description

    Shader Graph enables you to build shaders visually. Instead of writing code, you create and connect nodes in a graph framework. Shader Graph gives instant feedback that reflects your changes, and it’s simple enough for users who are new to shader creation.

    For an introduction to Shader Graph, see Getting Started.

    Shader Graph is available through the Package Manger window in Unity versions 2018.1 and higher. If you install a prebuilt Scriptable Render Pipeline (SRP) such as the Universal Render Pipeline (URP) or the High Definition Render Pipeline (HDRP), Unity automatically installs Shader Graph in your project.

    Avoid installing or updating Shader Graph independently of the prebuilt SRP packages. Shader Graph builds shaders that are compatible with the URP and HDRP, but they are not compatible with the built-in renderer.

    Shader Graph package versions on Unity Engine 2018.x are Preview versions, which do not receive bug fixes and feature maintenance. To work with an actively supported version of Shader Graph, use Unity Engine 2019.1 or higher.

    In This Article
    • Description
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023