Struct OutputMetadata
Namespace: UnityEditor.ShaderGraph.Internal
Syntax
public struct OutputMetadata
Properties
id
Declaration
public int id { get; }
Property Value
Type | Description |
---|---|
Int32 |
index
Declaration
public int index { get; }
Property Value
Type | Description |
---|---|
Int32 |
referenceName
Declaration
public string referenceName { get; }
Property Value
Type | Description |
---|---|
String |