Matrix 4x4 Node
Description
Defines a constant Matrix 4x4 value in the shader.
Ports
| Name | Direction | Type | Binding | Description |
|---|---|---|---|---|
| Out | Output | Matrix 4 | None | Output value |
Controls
| Name | Type | Options | Description |
|---|---|---|---|
| Matrix 4x4 | Sets output value |
Generated Code Example
The following example code represents one possible outcome of this node.
float4x4 _Matrix4x4 = float4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);