Boolean Node
Description
Defines a constant Boolean value in the Shader Graph, although internally to the shader this is treated as a constant float value that is ether 0 or 1, similar to Shaderlab's Toggle property. Can be converted to a Boolean type Property via the Node's context menu.
Ports
| Name | Direction | Type | Binding | Description |
|---|---|---|---|---|
| Out | Output | Boolean | None | Output value |
Controls
| Name | Type | Options | Description |
|---|---|---|---|
| Toggle | Defines the output value. |
Generated Code Example
The following example code represents one possible outcome of this node.
float _Boolean = 1;