Class SettingsKeyAttribute
Register a field with Settings, but do not automatically create a property field in the SettingsProvider. Unlike UserSettingAttribute, this attribute is valid for instance properties as well as static. These values will not be shown in the SettingsProvider, but will have their stored values cleared when "Reset All" is invoked.
Implements
Inherited Members
Namespace: UnityEditor .SettingsManagement
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Field)]
public sealed class SettingsKeyAttribute : Attribute, _Attribute
Constructors
Name | Description |
---|---|
Settings |
Register a field as a setting. This allows the UserSettingsProvider to reset it's value and display it's value in debugging modes. |