docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class PackageSettingsRepository

    Supports all classes in the .NET Framework class hierarchy and provides low-level services to derived classes. This is the ultimate base class of all classes in the .NET Framework; it is the root of the type hierarchy.To browse the .NET Framework source code for this type, see the Reference Source.

    Inheritance
    object
    FileSettingsRepository
    PackageSettingsRepository
    Implements
    ISettingsRepository
    Inherited Members
    FileSettingsRepository.scope
    FileSettingsRepository.path
    FileSettingsRepository.name
    FileSettingsRepository.TryLoadSavedJson(out string)
    FileSettingsRepository.Save()
    FileSettingsRepository.Set<T>(string, T)
    FileSettingsRepository.Get<T>(string, T)
    FileSettingsRepository.ContainsKey<T>(string)
    FileSettingsRepository.Remove<T>(string)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: UnityEditor.SettingsManagement
    Assembly: solution.dll
    Syntax
    [Serializable]
    public sealed class PackageSettingsRepository : FileSettingsRepository, ISettingsRepository

    Constructors

    Name Description
    PackageSettingsRepository(string, string)

    Constructor sets the serialized data path.

    Methods

    Name Description
    GetSettingsPath(string, string)

    Get a path for a settings file relative to the calling assembly package directory.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)