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    Class SettingsGUILayout.IndentedGroup

    Create an indented GUI section.

    Inheritance
    object
    SettingsGUILayout.IndentedGroup
    Implements
    IDisposable
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.SettingsManagement
    Assembly: Unity.Settings.Editor.dll
    Syntax
    public class SettingsGUILayout.IndentedGroup : IDisposable

    Constructors

    IndentedGroup()

    Create an indented GUI section.

    Declaration
    public IndentedGroup()

    IndentedGroup(string)

    Create an indented GUI section with a header.

    Declaration
    public IndentedGroup(string label)
    Parameters
    Type Name Description
    string label

    Methods

    Dispose()

    Revert the GUI indent back to it's original value.

    Declaration
    public void Dispose()

    Implements

    IDisposable
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