Namespace UnityEditor.SettingsManagement
Classes
PackageSettingsRepository
A settings repository that stores data local to a Unity project.
Settings
Settings manages a collection of ISettingsRepository.
SettingsGUILayout
Extension methods for GUILayout that also implement settings-specific functionality.
SettingsGUILayout.IndentedGroup
Create an indented GUI section.
SettingsKeyAttribute
Register a field with Settings, but do not automatically create a property field in the SettingsProvider. Unlike UserSettingAttribute, this attribute is valid for instance properties as well as static. These values will not be shown in the SettingsProvider, but will have their stored values cleared when "Reset All" is invoked.
UserSetting<T>
A generic implementation of IUserSetting to be used with a Settings instance. This default
implementation assumes the Settings instance contains two ISettingsRepository, one
for
UserSettingAttribute
Register a static field of type IUserSetting with the UserSettingsProvider window.
UserSettingBlockAttribute
UserSettingBlock allows you add a section of settings to a category.
UserSettingsProvider
A
UserSettingsRepository
A settings repository backed by the UnityEditor.EditorPrefs class.
Interfaces
ISettingsRepository
A settings repository is responsible for implementing the saving and loading of values.
IUserSetting
Types implementing IUserSetting are eligible for use with UserSettingAttribute, which enables fields to automatically populate the UserSettingsProvider interface.