Enum TextToSpeechMessageType
A unified selection of output streams and mechanisms for text-to-speech (TTS) injection.
Namespace: Unity.Services.Vivox
Assembly: Unity.Services.Vivox.dll
Syntax
public enum TextToSpeechMessageTypeFields
| Name | Description | 
|---|---|
| LocalPlayback | Immediately play back locally on a render device (for example, speaker hardware). Mixes new messages with any other ongoing messages. | 
| QueuedLocalPlayback | Play back locally on a render device (for example, speaker hardware), or enqueue if there is already an ongoing message playing in this destination. | 
| QueuedRemoteTransmission | Send to participants in connected sessions, or enqueue if there is already an ongoing message playing in this destination. | 
| QueuedRemoteTransmissionWithLocalPlayback | Play back locally on a render device and send to participants in connected sessions. Enqueue if there is already an ongoing message playing in this destination. | 
| RemoteTransmission | Immediately send to participants in connected sessions (according to the transmission policy). Mixes new messages with any other ongoing messages. | 
| RemoteTransmissionWithLocalPlayback | Immediately play back locally on a render device and send to participants in connected sessions (according to the transmission policy). Mixes new messages with any other ongoing messages. | 
| ScreenReader | Immediately play back locally on a render device (for example, speaker hardware). Replaces the currently playing message in this destination. |