docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class LoginOptions

    The options used to control Login behaviour - like enabling Text to Speech, setting a display name, or loading a blocked user list

    Inheritance
    object
    LoginOptions
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Services.Vivox
    Assembly: solution.dll
    Syntax
    public sealed class LoginOptions

    Properties

    Name Description
    BlockedUserList

    A list of Account identifiers to be blocked immediately upon login.

    DisplayName

    The DisplayName used by the LoginSession. This is not intended to be the unique ID of a user.

    EnableTTS

    Whether or not to enable Text-to-Speech for this account - disabling it will prevent Text-to-Speech messages from being sent or received.

    ParticipantUpdateFrequency

    How frequently you would like to receieve participant updates events for all channels.

    PlayerId

    An override for a player's unique identifier that is only applied when the Authentication SDK is not in use. By default, the local user is signed into Vivox using either a generated GUID or the Authentication service's PlayerId if that SDK is being used in a project. Only a generated GUID can be overridden when using this property.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)