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    Event ChannelJoined

    An action that will trigger when a Channel has been successfully joined by the currently logged in user. Once this event fires, the user will be in the selected text/audio state based on the ChatCapabilities of the channel, and will be able to do all channel actions. Provides the ChannelName of the channel successfully joined.

    Namespace: Unity.Services.Vivox
    Assembly: solution.dll
    Syntax
    event Action<string> ChannelJoined
    Returns
    Type Description
    Action<string>
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