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    Class EditorListener

    Inheritance
    object
    EditorListener
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Ugc.Bridge
    Assembly: Unity.Services.Ugc.Bridge.Editor.dll
    Syntax
    public static class EditorListener

    Methods

    QueueAction(Action)

    Declaration
    public static void QueueAction(Action action)
    Parameters
    Type Name Description
    Action action

    Events

    OnReset

    Action event fired by the EditorListener on system reload (domain reload, playmode changed, build completed, etc...).

    Declaration
    public static event Action OnReset
    Event Type
    Type Description
    Action

    OnUpdate

    Action event fired by the EditorListener on editor update.

    Declaration
    public static event Action OnUpdate
    Event Type
    Type Description
    Action
    In This Article
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