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    Class UgcBridgeGuiLayout.MaxCharactersLimitScope

    Inheritance
    object
    GUI.Scope
    EditorGUILayout.VerticalScope
    UgcBridgeGuiLayout.MaxCharactersLimitScope
    Implements
    IDisposable
    Inherited Members
    EditorGUILayout.VerticalScope.rect
    GUI.Scope.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Ugc.Bridge.Editor
    Assembly: Unity.Services.Ugc.Bridge.Editor.dll
    Syntax
    public class UgcBridgeGuiLayout.MaxCharactersLimitScope : EditorGUILayout.VerticalScope, IDisposable

    Constructors

    MaxCharactersLimitScope(bool, GUIContent, GUIStyle, params GUILayoutOption[])

    Declaration
    public MaxCharactersLimitScope(bool isOverMaxCharacters, GUIContent warningLabel, GUIStyle style, params GUILayoutOption[] options)
    Parameters
    Type Name Description
    bool isOverMaxCharacters
    GUIContent warningLabel
    GUIStyle style
    GUILayoutOption[] options

    Methods

    CloseScope()

    Declaration
    protected override void CloseScope()
    Overrides
    UnityEditor.EditorGUILayout.VerticalScope.CloseScope()

    Implements

    IDisposable
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