Tooling SDK Documentation
The Tooling package provides deep Editor integration for Unity Cloud services.
For example, it uses the Config as Code approach to help you manage the Access Control project policies. To learn more, refer to Access Control.
Support for Game Overrides is also included, see Game Overrides and Settings.
Service Configuration Authoring
Access Control and Game Override configurations can be created, modified, and uploaded from the Editor. For more information, refer to Authoring.