• Unity.Services.Relay
    • IRelayService
    • IRelayServiceSDK
    • IRelayServiceSDKConfiguration
    • Relay
    • RelayExceptionReason
    • RelayService
    • RelayServiceException
  • Unity.Services.Relay.Http
    • DeserializationSettings
    • MissingMemberHandling
  • Unity.Services.Relay.Models
    • AllocateResponseBody
    • Allocation
    • AllocationData
    • AllocationRequest
    • ErrorResponseBody
    • IOneOf
    • JoinAllocation
    • JoinAllocationAllOf
    • JoinCodeData
    • JoinCodeRequest
    • JoinCodeResponseBody
    • JoinData
    • JoinRequest
    • JoinResponseBody
    • KeyValuePair
    • Region
    • RegionsData
    • RegionsResponseBody
    • RelayServer
    • RelayServerEndpoint
    • RelayServerEndpoint.NetworkOptions
    • ResponseLinks
    • ResponseMeta
  • Unity.Services.Relay.Scheduler
    • GameObjectFactory
    • TaskScheduler
    • TaskSchedulerThreaded
    • TaskSchedulerWebGL