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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.5.1] - 2026-09-29

    Fixed

    • The package tests no longer produce obsolete API warnings for GetSortedMultiplayQosResultsAsync when they compile.
    • Removed the internal API snapshot file Runtime/Unity.Services.QoS.api from the published package.
    • Removed trailing whitespace from the generated API client sources and the changelog.

    [1.5.0] - 2026-09-23

    Added

    • QoS measurements over WebTransport on WebGL, using the endpoints QoS discovery advertises with an https URL. The v1 APIs used for Relay region selection no longer throw PlatformNotSupportedException on WebGL.

    Changed

    • Updated the minimum supported Editor version to 6000.0.
    • Regenerated API from new spec version with multiplay deprecation

    Fixed

    • Removed the deprecated DEVELOPMENT_BUILD define from the UDP runner, which removes the UAC0009 warnings in Unity 6 projects. Its timing logs are now verbose logs, compiled in only when the ENABLE_UNITY_QOS_VERBOSE_LOGGING or the SDK-wide ENABLE_UNITY_SERVICES_VERBOSE_LOGGING scripting define is set, and all package logs carry the [QoS] tag.

    [1.4.1] - 2025-10-14

    Changed

    • Updated com.unity.services.authentication to 3.5.2
    • Removed ThirdPartyNotices.md

    [1.3.2] - 2024-04-24

    Changed

    • Apple Privacy Manifest
    • Updated com.unity.services.core to 1.12.5
    • Updated com.unity.services.authentication to 2.7.4

    [1.3.0] - 2024-03-20

    Changed

    • Added GetAllServersAsync.
    • Added GetQosResultsAsync.
    • Register service to service registry
    • Updated unity core to 1.12.4

    [1.2.1] - 2023-06-28

    Changed

    • Fix a crash on Android when calling GetSortedMultiplayQosResultsAsync.

    [1.2.0] - 2023-03-13

    Changed

    • Updated Code Generation to latest and regenerated SDK code
    • Re-generate code with latest spec and generator
    • Add new QoS APIs for specific Relay and Multiplay QoS servers searching and result

    [1.1.0] - 2022-11-08

    Changed

    • The SDK will now compile on WebGL, but will throw an exception when invoked

    [1.0.2] - 2022-07-13

    Changed

    • Updated dependencies: Collections to 1.2.4

    [1.0.1] - 2022-05-27

    Changed

    • Updated dependencies: Core to 1.4.0, Newtonsoft JSON to 3.0.2
    • Fixed an issue making the public interface (QosService.Instance.GetSortedQosResultsAsync(...)) unusable from the default Unity assembly (Assembly-CSharp)

    [1.0.0] - 2022-05-04

    Added

    • Metrics reporting for latency & packet loss

    Changed

    • Update Core/Auth/Collections dependencies
    • Use proper assembly name Unity.Services.QoS instead of Unity.ucg.QoS (this makes the SDK unsupported on some older editor versions)

    [1.0.0-pre.3] - 2022-03-22

    Changed

    • Use IQosResults & QosResult from Core instead of local package
    • Rename private QosResult struct used by QosJob to InternalQosResult

    Removed

    • IQosResults interface, QosResult, they are in Core now

    [1.0.0-pre.2] - 2022-03-18

    Changed

    • Updated dependency versions

    [1.0.0-pre.1] - 2022-03-17

    Added

    • QoS discovery API client
    • SDK public API
    • Real QoS measurements
    • Public API documentation todo update this file
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