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    Class QosServer

    The connection information of a QoS server.

    Inheritance
    object
    QosServer
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Qos.V2.Models
    Assembly: Unity.Services.QoS.dll
    Syntax
    [Preserve]
    [DataContract(Name = "QosServer")]
    public class QosServer

    Constructors

    QosServer(List<string>, QosServerAnnotations)

    The connection information of a QoS server.

    Declaration
    [Preserve]
    public QosServer(List<string> endpoints, QosServerAnnotations annotations)
    Parameters
    Type Name Description
    List<string> endpoints

    Endpoints at which you can reach the QoS server.

    QosServerAnnotations annotations

    annotations param

    Properties

    Annotations

    Parameter annotations of QosServer

    Declaration
    [Preserve]
    [DataMember(Name = "annotations", IsRequired = true, EmitDefaultValue = true)]
    public QosServerAnnotations Annotations { get; }
    Property Value
    Type Description
    QosServerAnnotations

    Endpoints

    Endpoints at which you can reach the QoS server.

    Declaration
    [Preserve]
    [DataMember(Name = "endpoints", IsRequired = true, EmitDefaultValue = true)]
    public List<string> Endpoints { get; }
    Property Value
    Type Description
    List<string>
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