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    Class MultiplayConnectionDetails

    MultiplayConnectionDetails model

    Inheritance
    object
    MultiplayConnectionDetails
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Matchmaker.Models
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    [Preserve]
    [DataContract(Name = "MultiplayConnectionDetails")]
    public class MultiplayConnectionDetails

    Constructors

    MultiplayConnectionDetails(string, string, int)

    Creates an instance of MultiplayConnectionDetails.

    Declaration
    [Preserve]
    public MultiplayConnectionDetails(string type, string ip = null, int port = 0)
    Parameters
    Type Name Description
    string type

    type param

    string ip

    ip param

    int port

    port param

    Properties

    Ip

    Parameter ip of MultiplayConnectionDetails

    Declaration
    [Preserve]
    [DataMember(Name = "ip", EmitDefaultValue = false)]
    public string Ip { get; }
    Property Value
    Type Description
    string

    Port

    Parameter port of MultiplayConnectionDetails

    Declaration
    [Preserve]
    [DataMember(Name = "port", EmitDefaultValue = false)]
    public int Port { get; }
    Property Value
    Type Description
    int

    Type

    Parameter type of MultiplayConnectionDetails

    Declaration
    [Preserve]
    [DataMember(Name = "type", IsRequired = true, EmitDefaultValue = true)]
    public string Type { get; }
    Property Value
    Type Description
    string
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