Class RelayServer
Deprecated: Use the serverEndpoints collection instead. Refer to the RelayServerEndpoint object. The IPv4 connection details of a Relay server. The Relay server configuration determines the network protocol (currently only UDP) required by this IP address and port combination.
Inherited Members
Namespace: Unity.Services.Relay.Models
Assembly: Unity.Services.Multiplayer.dll
Syntax
[Preserve]
[DataContract(Name = "RelayServer")]
public class RelayServer
Constructors
RelayServer(string, int)
Deprecated: Use the serverEndpoints collection instead. Refer to the RelayServerEndpoint object. The IPv4 connection details of a Relay server. The Relay server configuration determines the network protocol (currently only UDP) required by this IP address and port combination.
Declaration
[Preserve]
public RelayServer(string ipV4, int port)
Parameters
| Type | Name | Description |
|---|---|---|
| string | ipV4 | The IPv4 address of the Relay server. |
| int | port | The port number of the Relay server. |
Properties
IpV4
The IPv4 address of the Relay server.
Declaration
[Preserve]
[DataMember(Name = "ipV4", IsRequired = true, EmitDefaultValue = true)]
public string IpV4 { get; }
Property Value
| Type | Description |
|---|---|
| string |
Port
The port number of the Relay server.
Declaration
[Preserve]
[DataMember(Name = "port", IsRequired = true, EmitDefaultValue = true)]
public int Port { get; }
Property Value
| Type | Description |
|---|---|
| int |