Class JoinData
JoinData model
Inherited Members
Namespace: Unity.Services.Relay.Models
Assembly: Unity.Services.Multiplayer.dll
Syntax
[Preserve]
[DataContract(Name = "JoinData")]
public class JoinData
Constructors
JoinData(JoinAllocation)
Creates an instance of JoinData.
Declaration
[Preserve]
public JoinData(JoinAllocation allocation)
Parameters
| Type | Name | Description |
|---|---|---|
| JoinAllocation | allocation | allocation param |
Properties
Allocation
Parameter allocation of JoinData
Declaration
[Preserve]
[DataMember(Name = "allocation", IsRequired = true, EmitDefaultValue = true)]
public JoinAllocation Allocation { get; }
Property Value
| Type | Description |
|---|---|
| JoinAllocation |