Class JoinCodeResponseBody
JoinCodeResponseBody model
Inherited Members
Namespace: Unity.Services.Relay.Models
Assembly: Unity.Services.Multiplayer.dll
Syntax
[Preserve]
[DataContract(Name = "JoinCodeResponseBody")]
public class JoinCodeResponseBody
Constructors
JoinCodeResponseBody(ResponseMeta, ResponseLinks, JoinCodeData)
Creates an instance of JoinCodeResponseBody.
Declaration
[Preserve]
public JoinCodeResponseBody(ResponseMeta meta, ResponseLinks links, JoinCodeData data)
Parameters
Type | Name | Description |
---|---|---|
Response |
meta | meta param |
Response |
links | links param |
Join |
data | data param |
Properties
Data
Parameter data of JoinCodeResponseBody
Declaration
[Preserve]
[DataMember(Name = "data", IsRequired = true, EmitDefaultValue = true)]
public JoinCodeData Data { get; }
Property Value
Type | Description |
---|---|
Join |
Links
Parameter links of JoinCodeResponseBody
Declaration
[Preserve]
[DataMember(Name = "links", IsRequired = true, EmitDefaultValue = true)]
public ResponseLinks Links { get; }
Property Value
Type | Description |
---|---|
Response |
Meta
Parameter meta of JoinCodeResponseBody
Declaration
[Preserve]
[DataMember(Name = "meta", IsRequired = true, EmitDefaultValue = true)]
public ResponseMeta Meta { get; }
Property Value
Type | Description |
---|---|
Response |