Class JoinCodeResponseBody
JoinCodeResponseBody model
Inherited Members
Namespace: Unity.Services.Relay.Models
Assembly: Unity.Services.Multiplayer.dll
Syntax
[Preserve]
[DataContract(Name = "JoinCodeResponseBody")]
public class JoinCodeResponseBody
Constructors
JoinCodeResponseBody(ResponseMeta, ResponseLinks, JoinCodeData)
Creates an instance of JoinCodeResponseBody.
Declaration
[Preserve]
public JoinCodeResponseBody(ResponseMeta meta, ResponseLinks links, JoinCodeData data)
Parameters
| Type | Name | Description |
|---|---|---|
| ResponseMeta | meta | meta param |
| ResponseLinks | links | links param |
| JoinCodeData | data | data param |
Properties
Data
Parameter data of JoinCodeResponseBody
Declaration
[Preserve]
[DataMember(Name = "data", IsRequired = true, EmitDefaultValue = true)]
public JoinCodeData Data { get; }
Property Value
| Type | Description |
|---|---|
| JoinCodeData |
Links
Parameter links of JoinCodeResponseBody
Declaration
[Preserve]
[DataMember(Name = "links", IsRequired = true, EmitDefaultValue = true)]
public ResponseLinks Links { get; }
Property Value
| Type | Description |
|---|---|
| ResponseLinks |
Meta
Parameter meta of JoinCodeResponseBody
Declaration
[Preserve]
[DataMember(Name = "meta", IsRequired = true, EmitDefaultValue = true)]
public ResponseMeta Meta { get; }
Property Value
| Type | Description |
|---|---|
| ResponseMeta |