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    Class MultiplayConfig.BuildDefinition

    Represents a Build definition.

    Inheritance
    object
    MultiplayConfig.BuildDefinition
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
    Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
    Syntax
    public class MultiplayConfig.BuildDefinition

    Properties

    BuildOptions

    UnityEditor.BuildOptions used during the deployment build process for the server build.

    Declaration
    public int BuildOptions { get; set; }
    Property Value
    Type Description
    int

    BuildPath

    The path to the Build location.

    Declaration
    public string BuildPath { get; set; }
    Property Value
    Type Description
    string

    BuildProfile

    The reference to a Unity BuildProfile asset that should be used for the server build.

    Declaration
    public MultiplayConfig.BuildProfileReference BuildProfile { get; set; }
    Property Value
    Type Description
    MultiplayConfig.BuildProfileReference

    ExcludePaths

    Paths or patterns to be excluded from the upload.

    Declaration
    public List<string> ExcludePaths { get; set; }
    Property Value
    Type Description
    List<string>

    ExecutableName

    The path to the executable of the build.

    Declaration
    public string ExecutableName { get; init; }
    Property Value
    Type Description
    string
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