Class UpdatePlayerOptions
Parameters to update on a given UpdatePlayer request.
Inheritance
UpdatePlayerOptions
Assembly: Unity.Services.Multiplayer.dll
Syntax
public class UpdatePlayerOptions
Properties
AllocationId
An ID that associates this player in this lobby with a persistent connection.
When a disconnect notification is received, this value is used to identify the associated player in a lobby to mark them as disconnected.
Declaration
public string AllocationId { get; set; }
Property Value
ConnectionInfo
Connection information for connecting to a relay with this player.
Declaration
public string ConnectionInfo { get; set; }
Property Value
Data
Custom game-specific properties to add, update or remove from the player (e.g. role or skill).
To remove an existing property, include it in data but set property object to null.
To update the value to null, set the value property of the object to null.
Declaration
public Dictionary<string, PlayerDataObject> Data { get; set; }
Property Value
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