Enum DataObject.VisibilityOptions
Indicates for whom the property should be visible. If public, the property will be visible to everyone and will be included in query results. If member, the data will only be visible to users who are members of the lobby (i.e. those who have successfully joined). If private, the metadata will only be visible to the host.
Namespace: Unity.Services.Lobbies.Models
Assembly: Unity.Services.Multiplayer.dll
Syntax
[Preserve]
[JsonConverter(typeof(StringEnumConverter))]
public enum DataObject.VisibilityOptions
Fields
| Name | Description |
|---|---|
| Member | Enum Member for value: member |
| Private | Enum Private for value: private |
| Public | Enum Public for value: public |