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    Class JoinResponseBody

    JoinResponseBody model

    Inheritance
    object
    JoinResponseBody
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Relay.Models
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    [Preserve]
    [DataContract(Name = "JoinResponseBody")]
    public class JoinResponseBody

    Constructors

    JoinResponseBody(ResponseMeta, JoinData)

    Creates an instance of JoinResponseBody.

    Declaration
    [Preserve]
    public JoinResponseBody(ResponseMeta meta, JoinData data)
    Parameters
    Type Name Description
    ResponseMeta meta

    meta param

    JoinData data

    data param

    Properties

    Data

    Parameter data of JoinResponseBody

    Declaration
    [Preserve]
    [DataMember(Name = "data", IsRequired = true, EmitDefaultValue = true)]
    public JoinData Data { get; }
    Property Value
    Type Description
    JoinData

    Meta

    Parameter meta of JoinResponseBody

    Declaration
    [Preserve]
    [DataMember(Name = "meta", IsRequired = true, EmitDefaultValue = true)]
    public ResponseMeta Meta { get; }
    Property Value
    Type Description
    ResponseMeta
    In This Article
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