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    Class AllocationData

    AllocationData model

    Inheritance
    object
    AllocationData
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Relay.Models
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    [Preserve]
    [DataContract(Name = "AllocationData")]
    public class AllocationData

    Constructors

    AllocationData(Allocation)

    Creates an instance of AllocationData.

    Declaration
    [Preserve]
    public AllocationData(Allocation allocation)
    Parameters
    Type Name Description
    Allocation allocation

    allocation param

    Properties

    Allocation

    Parameter allocation of AllocationData

    Declaration
    [Preserve]
    [DataMember(Name = "allocation", IsRequired = true, EmitDefaultValue = true)]
    public Allocation Allocation { get; }
    Property Value
    Type Description
    Allocation
    In This Article
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