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    Class QuickJoinOptions

    Options to provide quick join filters, timeout and backup flow

    Inheritance
    object
    QuickJoinOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplayer
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public class QuickJoinOptions

    Properties

    CreateSession

    Determines if a session is created if none is found

    Declaration
    public bool CreateSession { get; set; }
    Property Value
    Type Description
    bool

    Filters

    The filters to apply to the session quick join

    Declaration
    public List<FilterOption> Filters { get; set; }
    Property Value
    Type Description
    List<FilterOption>

    Timeout

    The matchmaking timeout in seconds.

    Declaration
    public TimeSpan Timeout { get; set; }
    Property Value
    Type Description
    TimeSpan
    In This Article
    • Properties
      • CreateSession
      • Filters
      • Timeout
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