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    Interface IMultiplayerService

    Facade for session browsing, session management and matchmaking.

    Namespace: Unity.Services.Multiplayer
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public interface IMultiplayerService

    Properties

    Sessions

    The list of active sessions

    Declaration
    IReadOnlyDictionary<string, ISession> Sessions { get; }
    Property Value
    Type Description
    IReadOnlyDictionary<string, ISession>

    Methods

    CreateOrJoinSessionAsync(string, SessionOptions)

    Tries to join a Session, creates it if no Session associated to the provided ID exists.

    Declaration
    Task<ISession> CreateOrJoinSessionAsync(string sessionId, SessionOptions sessionOptions)
    Parameters
    Type Name Description
    string sessionId

    The Session ID

    SessionOptions sessionOptions

    The options for the resulting session

    Returns
    Type Description
    Task<ISession>

    The created or joined session.

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    CreateSessionAsync(SessionOptions)

    Creates a Session.

    Declaration
    Task<IHostSession> CreateSessionAsync(SessionOptions sessionOptions)
    Parameters
    Type Name Description
    SessionOptions sessionOptions

    The options for the resulting session

    Returns
    Type Description
    Task<IHostSession>

    The created session

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    GetJoinedSessionIdsAsync()

    Get a list of session IDs that the current player is part of.

    Declaration
    Task<List<string>> GetJoinedSessionIdsAsync()
    Returns
    Type Description
    Task<List<string>>

    A list of sessions.

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    JoinSessionByCodeAsync(string, JoinSessionOptions)

    Joins a Session through a join code.

    Declaration
    Task<ISession> JoinSessionByCodeAsync(string sessionCode, JoinSessionOptions sessionOptions = null)
    Parameters
    Type Name Description
    string sessionCode

    The join code for the session

    JoinSessionOptions sessionOptions

    The options for the resulting session

    Returns
    Type Description
    Task<ISession>

    The joined session.

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    JoinSessionByIdAsync(string, JoinSessionOptions)

    Joins a Session by the session ID.

    Declaration
    Task<ISession> JoinSessionByIdAsync(string sessionId, JoinSessionOptions sessionOptions = null)
    Parameters
    Type Name Description
    string sessionId

    The ID for the session

    JoinSessionOptions sessionOptions

    The options for the resulting session

    Returns
    Type Description
    Task<ISession>

    The joined session.

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    MatchmakeSessionAsync(MatchmakerOptions, SessionOptions, CancellationToken)

    Find and join a Session with Unity matchmaker.

    Declaration
    Task<ISession> MatchmakeSessionAsync(MatchmakerOptions matchOptions, SessionOptions sessionOptions, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    MatchmakerOptions matchOptions

    The matchmaking queue options to join the Session

    SessionOptions sessionOptions

    The options for the resulting session

    CancellationToken cancellationToken

    Cancellation Token to cancel the request

    Returns
    Type Description
    Task<ISession>

    The created or joined session.

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    MatchmakeSessionAsync(QuickJoinOptions, SessionOptions)

    Find and join a Session using session filters. This operation will be retried at an interval up to a timeout specified in the options. Optionally creates a session if none is found after a timeout.

    Declaration
    Task<ISession> MatchmakeSessionAsync(QuickJoinOptions quickJoinOptions, SessionOptions sessionOptions)
    Parameters
    Type Name Description
    QuickJoinOptions quickJoinOptions

    The quick join options used to find, join or create session

    SessionOptions sessionOptions

    The options for the resulting session

    Returns
    Type Description
    Task<ISession>

    The matchmade session.

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    QuerySessionsAsync(QuerySessionsOptions)

    Query available sessions

    Declaration
    Task<QuerySessionsResults> QuerySessionsAsync(QuerySessionsOptions queryOptions)
    Parameters
    Type Name Description
    QuerySessionsOptions queryOptions

    The query options for the search

    Returns
    Type Description
    Task<QuerySessionsResults>

    The result of the query with a list of sessions

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    ReconnectToSessionAsync(string, ReconnectSessionOptions)

    Attempts to reconnect to an existing already joined session following a disconnect.

    Declaration
    Task<ISession> ReconnectToSessionAsync(string sessionId, ReconnectSessionOptions options = null)
    Parameters
    Type Name Description
    string sessionId

    The ID for the session.

    ReconnectSessionOptions options

    The reconnection options.

    Returns
    Type Description
    Task<ISession>

    The reconnected session.

    Exceptions
    Type Condition
    SessionException

    Provides a specific session error type and error message.

    Events

    SessionAdded

    Raised when a new session is added to Sessions.

    Declaration
    event Action<ISession> SessionAdded
    Event Type
    Type Description
    Action<ISession>

    SessionRemoved

    Raised when an active session is removed from Sessions.

    Declaration
    event Action<ISession> SessionRemoved
    Event Type
    Type Description
    Action<ISession>
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