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    Interface IHostSession

    A host's mutable handle on a session.

    Inherited Members
    ISession.Changed
    ISession.StateChanged
    ISession.PlayerJoined
    ISession.PlayerLeft
    ISession.SessionPropertiesChanged
    ISession.PlayerPropertiesChanged
    ISession.RemovedFromSession
    ISession.Deleted
    ISession.Type
    ISession.Id
    ISession.Code
    ISession.IsHost
    ISession.HasPassword
    ISession.AvailableSlots
    ISession.MaxPlayers
    ISession.PlayerCount
    ISession.Properties
    ISession.State
    ISession.CurrentPlayer
    ISession.SaveCurrentPlayerDataAsync()
    ISession.LeaveAsync()
    ISession.RefreshAsync()
    ISession.ReconnectAsync()
    ISession.AsHost()
    Namespace: Unity.Services.Multiplayer
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public interface IHostSession : ISession

    Properties

    Host

    ID of the session host.

    Declaration
    string Host { get; set; }
    Property Value
    Type Description
    string
    Remarks

    Host migration is NOT supported on Multiplay Game Server Hosting server builds.

    Exceptions
    Type Condition
    SessionException

    Thrown when attempting to change the value on a Multiplay Game Server Hosting server build. The Error property will be set to InvalidPlatformOperation.

    See Also
    AsHost()

    IsLocked

    Whether the session is locked

    Declaration
    bool IsLocked { get; set; }
    Property Value
    Type Description
    bool
    See Also
    AsHost()

    IsPrivate

    Whether the session is private

    Declaration
    bool IsPrivate { get; set; }
    Property Value
    Type Description
    bool
    See Also
    AsHost()

    Name

    The Name of the session.

    Declaration
    string Name { get; set; }
    Property Value
    Type Description
    string
    See Also
    AsHost()

    Password

    The password used to connect to the Session.

    Declaration
    string Password { set; }
    Property Value
    Type Description
    string
    See Also
    AsHost()

    Players

    The list of players in the session

    Declaration
    IReadOnlyList<IPlayer> Players { get; }
    Property Value
    Type Description
    IReadOnlyList<IPlayer>
    See Also
    AsHost()

    Methods

    DeleteAsync()

    Delete the session.

    Declaration
    Task DeleteAsync()
    Returns
    Type Description
    Task

    A Task representing the asynchronous operation.

    See Also
    AsHost()

    RemovePlayerAsync(string)

    Removes a player from the session.

    Declaration
    Task RemovePlayerAsync(string playerId)
    Parameters
    Type Name Description
    string playerId

    Identifier for the player to remove.

    Returns
    Type Description
    Task

    A task for the operation.

    See Also
    AsHost()

    SavePlayerDataAsync(string)

    Save the updated properties of a player.

    Declaration
    Task SavePlayerDataAsync(string playerId)
    Parameters
    Type Name Description
    string playerId

    The ID of the player whose data will be saved.

    Returns
    Type Description
    Task

    A Task representing the asynchronous operation.

    Exceptions
    Type Condition
    SessionException

    Thrown when the player does is not found. The Error property will be set to InvalidOperation.

    See Also
    AsHost()

    SavePropertiesAsync()

    Saves the property changes of the session.

    Declaration
    Task SavePropertiesAsync()
    Returns
    Type Description
    Task

    A task for the operation.

    See Also
    AsHost()

    SetProperties(Dictionary<string, SessionProperty>)

    Set properties.

    Declaration
    void SetProperties(Dictionary<string, SessionProperty> properties)
    Parameters
    Type Name Description
    Dictionary<string, SessionProperty> properties

    The properties to be set on the session.

    Remarks

    Passing null to SetProperty removes the property from the session.
    However passing a SessionProperty with a null value (new SessionProperty(null)) keeps the session property and sets its value to null.

    See Also
    AsHost()

    SetProperty(string, SessionProperty)

    Set a property.

    Declaration
    void SetProperty(string key, SessionProperty property)
    Parameters
    Type Name Description
    string key

    The property's key to bet set on the session.

    SessionProperty property

    The property's value.

    Remarks

    Passing null to SetProperty removes the property from the session.
    However passing a SessionProperty with a null value (new SessionProperty(null)) keeps the session property and sets its value to null.

    See Also
    AsHost()

    Extension Methods

    MatchmakerExtensions.GetMatchmakingResults(ISession)

    See Also

    AsHost()

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    In This Article
    • Properties
      • Host
      • IsLocked
      • IsPrivate
      • Name
      • Password
      • Players
    • Methods
      • DeleteAsync()
      • RemovePlayerAsync(string)
      • SavePlayerDataAsync(string)
      • SavePropertiesAsync()
      • SetProperties(Dictionary<string, SessionProperty>)
      • SetProperty(string, SessionProperty)
    • Extension Methods
    • See Also
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