Class MultiplayConfig.ScalingDefinition
Represents scaling settings for a fleet
Inherited Members
Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
Syntax
public class MultiplayConfig.ScalingDefinitionProperties
MaxServers
Maximum number of servers to host in the fleet region
Declaration
public int MaxServers { get; init; }Property Value
| Type | Description | 
|---|---|
| int | 
MinAvailable
Minimum number of servers to keep free for new game sessions.
Declaration
public int MinAvailable { get; init; }Property Value
| Type | Description | 
|---|---|
| int | 
Online
Is the Region online
Declaration
public bool Online { get; init; }Property Value
| Type | Description | 
|---|---|
| bool |