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    Class StoredMatchmakingResults

    Represents the data that is stored by the Matchmaker service when a match is created

    Inheritance
    object
    StoredMatchmakingResults
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Matchmaker.Models
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    [Preserve]
    [DataContract(Name = "StoredMatchmakingResults")]
    public class StoredMatchmakingResults

    Constructors

    StoredMatchmakingResults(StoredMatchProperties, string, string, string, string, string, string, string)

    Represents the data that is stored by the Matchmaker service when a match is created

    Declaration
    [Preserve]
    public StoredMatchmakingResults(StoredMatchProperties matchProperties = null, string generatorName = null, string queueName = null, string poolName = null, string environmentId = null, string backfillTicketId = null, string matchId = null, string poolId = null)
    Parameters
    Type Name Description
    StoredMatchProperties matchProperties

    matchProperties param

    string generatorName

    generatorName param

    string queueName

    Matchmaking queue that created the match.

    string poolName

    Matchmaking pool that created the match.

    string environmentId

    Unity Gaming Services Project Environment ID.

    string backfillTicketId

    The unique ID of the backfill ticket.

    string matchId

    Unique ID of the match.

    string poolId

    The ID of pool that the match is in.

    Properties

    BackfillTicketId

    The unique ID of the backfill ticket.

    Declaration
    [Preserve]
    [DataMember(Name = "backfillTicketId", EmitDefaultValue = false)]
    public string BackfillTicketId { get; }
    Property Value
    Type Description
    string

    EnvironmentId

    Unity Gaming Services Project Environment ID.

    Declaration
    [Preserve]
    [DataMember(Name = "environmentId", EmitDefaultValue = false)]
    public string EnvironmentId { get; }
    Property Value
    Type Description
    string

    GeneratorName

    Parameter generatorName of StoredMatchmakingResults

    Declaration
    [Preserve]
    [DataMember(Name = "generatorName", EmitDefaultValue = false)]
    public string GeneratorName { get; }
    Property Value
    Type Description
    string

    MatchId

    Unique ID of the match.

    Declaration
    [Preserve]
    [DataMember(Name = "matchId", EmitDefaultValue = false)]
    public string MatchId { get; }
    Property Value
    Type Description
    string

    MatchProperties

    Parameter matchProperties of StoredMatchmakingResults

    Declaration
    [Preserve]
    [DataMember(Name = "matchProperties", EmitDefaultValue = false)]
    public StoredMatchProperties MatchProperties { get; }
    Property Value
    Type Description
    StoredMatchProperties

    PoolId

    The ID of pool that the match is in.

    Declaration
    [Preserve]
    [DataMember(Name = "poolId", EmitDefaultValue = false)]
    public string PoolId { get; }
    Property Value
    Type Description
    string

    PoolName

    Matchmaking pool that created the match.

    Declaration
    [Preserve]
    [DataMember(Name = "poolName", EmitDefaultValue = false)]
    public string PoolName { get; }
    Property Value
    Type Description
    string

    QueueName

    Matchmaking queue that created the match.

    Declaration
    [Preserve]
    [DataMember(Name = "queueName", EmitDefaultValue = false)]
    public string QueueName { get; }
    Property Value
    Type Description
    string
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