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    Class UpdateLobbyOptions

    Parameters to update on a given UpdateLobby request.

    Inheritance
    object
    UpdateLobbyOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Lobbies
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public class UpdateLobbyOptions

    Properties

    Data

    Custom game-specific properties to add, update, or remove from the lobby (e.g. mapName or gameType). To remove an existing property, include it in data but set the property object to null. To update the value to null, set the value property of the object to null.

    Declaration
    public Dictionary<string, DataObject> Data { get; set; }
    Property Value
    Type Description
    Dictionary<string, DataObject>

    HostId

    The ID of the player to make the host of the lobby. As soon as this is updated the current host will no longer have permission to modify the lobby.

    Declaration
    public string HostId { get; set; }
    Property Value
    Type Description
    string

    IsLocked

    Indicates whether or not the lobby is locked.

    Declaration
    public bool? IsLocked { get; set; }
    Property Value
    Type Description
    bool?

    IsPrivate

    Indicates whether or not the lobby is publicly visible and will show up in query results. If the lobby is not publicly visible, the creator can share the LobbyCode with other users who can use it to join this lobby.

    Declaration
    public bool? IsPrivate { get; set; }
    Property Value
    Type Description
    bool?

    MaxPlayers

    The maximum number of players allowed in the lobby. Must be greater than or equal to the current number of players in the lobby. Minimum: 1. Maximum: 100.

    Declaration
    public int? MaxPlayers { get; set; }
    Property Value
    Type Description
    int?

    Name

    The name of the lobby that should be displayed to users. All whitespace will be trimmed from the name. Minimum length: 1. Maximum length: 256.

    Declaration
    public string Name { get; set; }
    Property Value
    Type Description
    string

    Password

    The new password for the target lobby. Updating to empty string "" will remove password protection from the lobby and set HasPassword to false.

    Declaration
    public string Password { get; set; }
    Property Value
    Type Description
    string
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