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    Class QuickJoinRequest

    The body of a QuickJoin request.

    Inheritance
    object
    QuickJoinRequest
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Lobbies.Models
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    [Preserve]
    [DataContract(Name = "QuickJoinRequest")]
    public class QuickJoinRequest

    Constructors

    QuickJoinRequest(List<QueryFilter>, Player)

    The body of a QuickJoin request.

    Declaration
    [Preserve]
    public QuickJoinRequest(List<QueryFilter> filter = null, Player player = null)
    Parameters
    Type Name Description
    List<QueryFilter> filter

    A list of filters which can be used to narrow down which lobbies to attempt to join.

    Player player

    player param

    Properties

    Filter

    A list of filters which can be used to narrow down which lobbies to attempt to join.

    Declaration
    [Preserve]
    [DataMember(Name = "filter", EmitDefaultValue = false)]
    public List<QueryFilter> Filter { get; }
    Property Value
    Type Description
    List<QueryFilter>

    Player

    Parameter player of QuickJoinRequest

    Declaration
    [Preserve]
    [DataMember(Name = "player", EmitDefaultValue = false)]
    public Player Player { get; }
    Property Value
    Type Description
    Player
    In This Article
    • Constructors
      • QuickJoinRequest(List<QueryFilter>, Player)
    • Properties
      • Filter
      • Player
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