docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ChannelChangedException

    This exception is thrown when a same Unity.Services.Wire.Internal.IChannelTokenProvider provides a channel that is inconsistant with the previous calls to Unity.Services.Wire.Internal.IChannelTokenProvider.GetTokenAsync().

    Inheritance
    object
    Exception
    RequestFailedException
    ChannelChangedException
    Implements
    ISerializable
    Inherited Members
    RequestFailedException.ErrorCode
    Exception.GetBaseException()
    Exception.GetObjectData(SerializationInfo, StreamingContext)
    Exception.GetType()
    Exception.ToString()
    Exception.Data
    Exception.HelpLink
    Exception.HResult
    Exception.InnerException
    Exception.Message
    Exception.Source
    Exception.StackTrace
    Exception.TargetSite
    Exception.SerializeObjectState
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Services.Wire.Internal
    Assembly: Unity.Services.Multiplayer.Multiplay.Wire.Internal.dll
    Syntax
    public class ChannelChangedException : RequestFailedException, ISerializable

    Constructors

    ChannelChangedException(string, string)

    This exception is thrown when a same Unity.Services.Wire.Internal.IChannelTokenProvider provides a channel that is inconsistant with the previous calls to Unity.Services.Wire.Internal.IChannelTokenProvider.GetTokenAsync().

    Declaration
    public ChannelChangedException(string newAlias, string oldAlias)
    Parameters
    Type Name Description
    string newAlias
    string oldAlias

    Implements

    ISerializable
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)