docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class SessionProperty

    Inheritance
    object
    SessionProperty
    Implements
    IValueProperty
    IVisibilityProperty
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplayer
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public class SessionProperty : IValueProperty, IVisibilityProperty

    Constructors

    SessionProperty(string, VisibilityPropertyOptions)

    Declaration
    public SessionProperty(string value = null, VisibilityPropertyOptions visibility = (VisibilityPropertyOptions)0)
    Parameters
    Type Name Description
    string value
    VisibilityPropertyOptions visibility

    Properties

    Value

    Declaration
    public string Value { get; }
    Property Value
    Type Description
    string

    Visibility

    Declaration
    public VisibilityPropertyOptions Visibility { get; }
    Property Value
    Type Description
    VisibilityPropertyOptions

    Implements

    IValueProperty
    IVisibilityProperty
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)