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    Class QuickJoinSessionOptions

    Quick Join Session Options

    Inheritance
    object
    QuickJoinSessionOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplayer
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public class QuickJoinSessionOptions

    Properties

    MinAvailableSlots

    The minimum slots available in a session. The default value is set to 1, meaning that only non-full sessions will be listed.

    Declaration
    public int MinAvailableSlots { get; set; }
    Property Value
    Type Description
    int

    PlayerProperties

    Custom game-specific properties that apply to an individual player (e.g. role or skill).

    Declaration
    public Dictionary<string, PlayerProperty> PlayerProperties { get; set; }
    Property Value
    Type Description
    Dictionary<string, PlayerProperty>
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