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    Class MatchOptions

    Inheritance
    object
    MatchOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplayer
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public class MatchOptions

    Properties

    AutoJoin

    If enabled, the match will automatically be joined.

    Declaration
    public bool AutoJoin { get; set; }
    Property Value
    Type Description
    bool

    MaxPlayers

    Maximum number of players in the match.

    Declaration
    public int MaxPlayers { get; set; }
    Property Value
    Type Description
    int

    QueueName

    Name of the Matchmaker queue to use.

    Declaration
    public string QueueName { get; set; }
    Property Value
    Type Description
    string

    TicketAttributes

    Attributes to be used for the Matchmaking ticket request.

    Declaration
    public Dictionary<string, object> TicketAttributes { get; set; }
    Property Value
    Type Description
    Dictionary<string, object>
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