Class LobbySessionInfo
Implements
Inherited Members
Namespace: Unity.Services.Multiplayer
Assembly: Unity.Services.Multiplayer.dll
Syntax
public class LobbySessionInfo : ISessionInfo
Properties
AvailableSlots
Available slots in the session
Declaration
public int AvailableSlots { get; set; }
Property Value
Type | Description |
---|---|
int |
Created
The date and time the session was created
Declaration
public DateTime Created { get; set; }
Property Value
Type | Description |
---|---|
Date |
HasPassword
True if the session has a password, false otherwise
Declaration
public bool HasPassword { get; set; }
Property Value
Type | Description |
---|---|
bool |
HostId
The session host ID
Declaration
public string HostId { get; set; }
Property Value
Type | Description |
---|---|
string |
Id
The session ID
Declaration
public string Id { get; set; }
Property Value
Type | Description |
---|---|
string |
IsLocked
True if the session is Locked (eg. does not allow more players to join), false otherwise
Declaration
public bool IsLocked { get; set; }
Property Value
Type | Description |
---|---|
bool |
LastUpdated
The date and time the session was updated last
Declaration
public DateTime LastUpdated { get; set; }
Property Value
Type | Description |
---|---|
Date |
MaxPlayers
The maximum number of players allowed to be part of the session
Declaration
public int MaxPlayers { get; set; }
Property Value
Type | Description |
---|---|
int |
Name
The session name
Declaration
public string Name { get; set; }
Property Value
Type | Description |
---|---|
string |
Upid
The Unity project ID
Declaration
public string Upid { get; set; }
Property Value
Type | Description |
---|---|
string |