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    Namespace Unity.Services.Relay.Scheduler

    Classes

    GameObjectFactory

    A convenience class for creating GameObjects for the SdkCore.

    As this uses the Unity API it is not thread-safe and must be called from the main thread.

    TaskScheduler

    Provides the means to schedule tasks on a background thread or the main thread. Also allows for creation of co-routines from classes that do not inherit from MonoBehaviour.

    This is thread safe, through it must be constructed on the main thread.

    TaskSchedulerThreaded

    Provides the means to schedule tasks on a background thread or the main thread. Also allows for creation of co-routines from classes that do not inherit from MonoBehaviour.

    This is thread safe, through it must be constructed on the main thread.

    TaskSchedulerWebGL

    Provides the means to schedule tasks on a background thread or the main thread. Also allows for creation of co-routines from classes that do not inherit from MonoBehaviour.

    This is thread safe, through it must be constructed on the main thread.

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