docs.unity3d.com
    Show / Hide Table of Contents

    Class NgoRelayNetcode

    Inheritance
    Object
    NgoRelayNetcode
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Services.Multiplayer
    Syntax
    public class NgoRelayNetcode : IRelayNetcode

    Constructors

    NgoRelayNetcode(NetworkManager)

    Declaration
    public NgoRelayNetcode(NetworkManager networkManager)
    Parameters
    Type Name Description
    NetworkManager networkManager

    Methods

    SetupRelayNetcodeClient(RelayServerData)

    Declaration
    public Task SetupRelayNetcodeClient(RelayServerData relayData)
    Parameters
    Type Name Description
    RelayServerData relayData
    Returns
    Type Description
    Task
    Implements
    IRelayNetcode.SetupRelayNetcodeClient(RelayServerData)

    SetupRelayNetcodeHost(RelayServerData)

    Declaration
    public Task SetupRelayNetcodeHost(RelayServerData relayData)
    Parameters
    Type Name Description
    RelayServerData relayData
    Returns
    Type Description
    Task
    Implements
    IRelayNetcode.SetupRelayNetcodeHost(RelayServerData)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023