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    Class MultiplayDeallocation

    The multiplay deallocation for the server.

    Inheritance
    Object
    MultiplayDeallocation
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Services.Multiplay
    Syntax
    public class MultiplayDeallocation : IMultiplayAllocationInfo

    Constructors

    MultiplayDeallocation(String, Int64, String)

    Constructs a multiplay deallocation.

    Declaration
    public MultiplayDeallocation(string eventId, long serverId, string allocationId)
    Parameters
    Type Name Description
    String eventId

    The event ID for the deallocation.

    Int64 serverId

    The server ID for the deallocation.

    String allocationId

    The ID for the deallocation.

    Properties

    AllocationId

    The ID for the allocation.

    Declaration
    public string AllocationId { get; }
    Property Value
    Type Description
    String
    Implements
    IMultiplayAllocationInfo.AllocationId

    EventId

    The event ID for the allocation.

    Declaration
    public string EventId { get; }
    Property Value
    Type Description
    String
    Implements
    IMultiplayAllocationInfo.EventId

    ServerId

    The server ID for the allocation.

    Declaration
    public long ServerId { get; }
    Property Value
    Type Description
    Int64
    Implements
    IMultiplayAllocationInfo.ServerId
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