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    Class MultiplayAllocation

    The multiplay allocation for the server.

    Inheritance
    Object
    MultiplayAllocation
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Services.Multiplay
    Syntax
    public class MultiplayAllocation : IMultiplayAllocationInfo

    Constructors

    MultiplayAllocation(String, Int64, String)

    Constructs a multiplay allocation.

    Declaration
    public MultiplayAllocation(string eventId, long serverId, string allocationId)
    Parameters
    Type Name Description
    String eventId

    The event ID for the allocation.

    Int64 serverId

    The server ID for the allocation.

    String allocationId

    The ID for the allocation.

    Properties

    AllocationId

    The ID for the allocation.

    Declaration
    public string AllocationId { get; }
    Property Value
    Type Description
    String
    Implements
    IMultiplayAllocationInfo.AllocationId

    EventId

    The event ID for the allocation.

    Declaration
    public string EventId { get; }
    Property Value
    Type Description
    String
    Implements
    IMultiplayAllocationInfo.EventId

    ServerId

    The server ID for the allocation.

    Declaration
    public long ServerId { get; }
    Property Value
    Type Description
    Int64
    Implements
    IMultiplayAllocationInfo.ServerId
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