Enum PlayerDataObject.VisibilityOptions
Indicates for whom the property should be visible. If public
, the property will be visible to everyone and will be included in query results. If member
, the data will only be visible to users who are members of the lobby (i.e. those who have successfully joined). If private
, the metadata will only be visible to the player.
Namespace: Unity.Services.Lobbies.Models
Assembly: Unity.Services.Lobbies.dll
Syntax
[Preserve]
[JsonConverter(typeof(StringEnumConverter))]
public enum PlayerDataObject.VisibilityOptions
Fields
Name | Description |
---|---|
Member | Enum Member for value: member |
Private | Enum Private for value: private |
Public | Enum Public for value: public |